This is because your stability will be penalized if you continue to have a high conscription law after the war. If you are in a war and you have your conscription law set to extensive or required, be sure to set it back to limited or volunteer by the end of the war. This mode increases the manpower capacity larger than ever, rapid recruiting with a downside of less combat experience, and will shrink a vast amount of tax revenue when enabled. Originally posted by Mage Ranger the Polandball: I played for hundreds and hundreds of hours before it came to steam (i played it on a game service called Metaboli) and bought it here on steam too. Switching to Required is the last resort and is only necessary if on the verge of collapsing. I dont know why so many put negative reviews. It enormously buffs the manpower pool by a lot, and is typically used for recruiting military units faster than before, but it tremendously decreases starting experience, and cuts the tax income at a great amount. ![]() It increases the manpower pool/income long term, but also greatly reduces the military's starting experience and tax income.Ä®xtensive is used during urgent situations. ![]() The game combines elements from both traditional RTS and turn-based strategy games. Limited is a Conscription Law to use regardless of your ideology. The latest in Big Huge Games well-received Rise of Nations series, Rise of Legends introduces a new 3D engine, some gameplay innovations, and three unique factions: the steam-powered Vinci, the desert Alin, and the mysterious Mayan-like Cuotl. ![]() Volunteer is used for gaining a moderate level of manpower, without having to reduce the military's training stats. 2 Countries with exclusive conscripting lawsÄisarmed is classified as inferior as there are no appropriate reasons to convert to this law.
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